Audiovisual
Map sound behavior into visuals and performance-oriented output systems.
- OSC and MIDI visual control
- audio-reactive graphics
- Blender / Three.js / TouchDesigner
Start mapping sound behavior into a visual system.
Map sound behavior into visuals and performance-oriented output systems.
Theory, structure, and practical context are all driven from content files.
Concrete repository anchors already exist for this lesson track.
An audiovisual system becomes coherent when the visual layer responds to actual musical structure.
Useful inputs include:
Reactive visuals should not be random decoration. They should reveal musical behavior.
Choose one musical feature and one visual parameter, then define the mapping clearly in writing.
Use the linked patch entries below as concrete repository anchors for this lesson track.
Adjacent lessons in the same track keep the topic progression coherent.
The first system diagram connects the modular engine, DAW layer, and visual output layer.