Audiovisual

Lesson 02: OSC, MIDI, And System Mapping

Define control protocols between the sound engine and the visual engine.

Audiovisual

Map sound behavior into visuals and performance-oriented output systems.

  • OSC and MIDI visual control
  • audio-reactive graphics
  • Blender / Three.js / TouchDesigner
Lesson

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Theory

To connect sound and visuals, you need a transport layer.

In this project, the most useful options are:

  • MIDI
  • OSC
  • direct parameter mapping inside one environment

Why It Matters

Without a clear transport model, the audiovisual side becomes improvised and fragile.

Practical Use

  • MIDI is useful for discrete events and performance gestures
  • OSC is useful for richer and more continuous data

Practice

Write a mini mapping table with three signals:

  1. source signal
  2. destination parameter
  3. update behavior
Related patches

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