Audiovisual
Map sound behavior into visuals and performance-oriented output systems.
- OSC and MIDI visual control
- audio-reactive graphics
- Blender / Three.js / TouchDesigner
Turn modular sound, routing, and visuals into a coherent live scene.
Map sound behavior into visuals and performance-oriented output systems.
Theory, structure, and practical context are all driven from content files.
Concrete repository anchors already exist for this lesson track.
Performance design is the layer where all previous tracks meet:
A usable scene often includes:
Without scene design, a patch may be interesting but not performable.
Sketch a live scene with:
Use the linked patch entries below as concrete repository anchors for this lesson track.
Adjacent lessons in the same track keep the topic progression coherent.
The first system diagram connects the modular engine, DAW layer, and visual output layer.