Generative

Lesson 03: Feedback And Slow Modulation

Push a patch beyond looping by introducing long-form parameter change and self-influence.

Generative

Build systems that change over time using probability, mutation, and feedback.

  • sample and hold
  • Turing-style mutation
  • feedback and slow modulation
Lesson

Markdown content

Theory, structure, and practical context are all driven from content files.

3

Related patches

Concrete repository anchors already exist for this lesson track.

Theory

Two techniques repeatedly appear in the project notes:

  • slow modulation
  • feedback

Slow modulation changes a system over long time scales.

Feedback means the patch reacts to its own output or energy state.

Why It Matters

This is where a patch starts to feel less like a loop and more like a behavior system.

Examples:

  • envelope follower affecting probability
  • long LFO changing filter motion over minutes
  • density changes driven by the recent activity of the patch

Patch Idea

Voice output -> Envelope follower -> Probability amount
Slow LFO -> Filter cutoff / grain density / space

Practice

Build one patch where change happens over at least one minute.

Then add one feedback connection and observe whether the system becomes:

  1. more dynamic
  2. unstable
  3. more expressive